arkit_flutter_plugin
Note: ARKit is only supported by mobile devices with A9 or later processors (iPhone 6s/7/SE/8/X, iPad 2017/Pro) on iOS 11 and newer. For some features iOS 12 is required.
Usage
Depend on it
Follow the installation instructions from Dart Packages site.
Update Info.plist
The plugin use native view from ARKit, which is not yet supported by default. To make it work add the following code to
Info.plist:
<key>io.flutter.embedded_views_preview</key> <string>YES</string>
ARKit uses the device camera, so do not forget to provide the NSCameraUsageDescription.
You may specify it in Info.plist like that:
<key>NSCameraUsageDescription</key>
<string>Describe why your app needs AR here.</string>
Write the app
The simplest code example:
import 'package:flutter/material.dart';
import 'package:arkit_plugin/arkit_plugin.dart';
import 'package:vector_math/vector_math_64.dart';
void main() => runApp(MaterialApp(home: MyApp()));
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
ARKitController arkitController;
@override
void dispose() {
arkitController?.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) => Scaffold(
appBar: AppBar(title: const Text('ARKit in Flutter')),
body: ARKitSceneView(onARKitViewCreated: onARKitViewCreated));
void onARKitViewCreated(ARKitController arkitController) {
this.arkitController = arkitController;
final node = ARKitNode(
geometry: ARKitSphere(radius: 0.1), position: Vector3(0, 0, -0.5));
this.arkitController.add(node);
}
}
Result:
Examples
I would highly recommend to review the sample from the Example folder. You may find a couple of samples in the Example folder of the plugin.
| Name | Description | Link | Demo |
|---|---|---|---|
| Hello World | The simplest scene with different geometries. | code | |
| Earth | Sphere with an image texture and rotation animation. | code | |
| Tap | Sphere which handles tap event. | code | |
| Plane Detection | Detects horizontal plane. | code | |
| Distance tracking | Detects horizontal plane and track distance on it. | code | |
| Measure | Measures distances | code | |
| Physics | A sphere and a plane with dynamic and static physics | code | |
| Image Detection | Detects an earth image and puts a 3D object near it. | code | |
| Custom Light | Hello World scene with a custom light spot. | code | |
| Light Estimation | Estimates and applies the light around you. | code | |
| Custom Object | Place custom object on plane. | code | |
| Occlusion | Spheres which are not visible after horizontal and vertical planes. | code | |
| Manipulation | Custom objects with pinch and rotation events. | code |
Source Credit Url : https://github.com/olexale/arkit_flutter_plugin







