Flutter plugin for sound | Audio recorder and player

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Flutter plugin for sound and Audio recorder and player

flutter_sound

This plugin provides simple recorder and player functionalities for both `android` and `ios` platforms. This only supports default file extension for each platform. This plugin handles file from remote url. This plugin can handle playback stream from native (To sync exact time with bridging).

Install

Add flutter_sound as a dependency in pubspec.yaml For help on adding as a dependency, view the documentation.

Post Installation

On iOS you need to add a usage description to info.plist:

<key>NSMicrophoneUsageDescription</key>
<string>This sample uses the microphone to record your speech and convert it to text.</string>
<key>UIBackgroundModes</key>
<array>
	<string>audio</string>
</array>

On Android you need to add a permission to AndroidManifest.xml:

<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />

Methods

Func Param Return Description
setSubscriptionDuration double sec Stringmessage Set subscription timer in seconds. Default is 0.01if not using this method.
startRecorder String uriint sampleRateint numChannels Stringuri Start recording. This will return uri used.
stopRecorder Stringmessage Stop recording.
startPlayer String uri Stringmessage Start playing.
stopPlayer Stringmessage Stop playing.
pausePlayer Stringmessage Pause playing.
resumePlayer Stringmessage Resume playing.
seekToPlayer int milliSecsposition to goTo Stringmessage Seek audio to selected position in seconds. Parameter should be less than audio duration to correctly placed.

Subscriptions

Subscription Return Description
onRecorderStateChanged <RecordStatus> Able to listen to subscription when recorder starts.
onPlayerStateChanged <PlayStatus> Able to listen to subscription when player starts.

Default uri path

When uri path is not set during the function call in startRecorder or startPlayer, they are saved in below path depending on the platform.

  • Default path for android
    • sdcard/sound.mp4.
  • Default path for ios
    • sound.m4a.

Usage

Creating instance.

FlutterSound flutterSound = new FlutterSound();

Starting recorder with listener.

String path = await flutterSound.startRecorder(null);
print('startRecorder: $path');

_recorderSubscription = flutterSound.onRecorderStateChanged.listen((e) {
  DateTime date = new DateTime.fromMillisecondsSinceEpoch(e.currentPosition.toInt());
  String txt = DateFormat('mm:ss:SS', 'en_US').format(date);
});

Stop recorder

String result = await flutterSound.stopRecorder();
print('stopRecorder: $result');

if (_recorderSubscription != null) {
	_recorderSubscription.cancel();
	_recorderSubscription = null;
}

Start player

String path = await flutterSound.startPlayer(null);
print('startPlayer: $path');

_playerSubscription = flutterSound.onPlayerStateChanged.listen((e) {
	if (e != null) {
		DateTime date = new DateTime.fromMillisecondsSinceEpoch(e.currentPosition.toInt());
		String txt = DateFormat('mm:ss:SS', 'en_US').format(date);
		this.setState(() {
			this._isPlaying = true;
			this._playerTxt = txt.substring(0, 8);
		});
	}
});

Stop player

String result = await flutterSound.stopPlayer();
print('stopPlayer: $result');
if (_playerSubscription != null) {
	_playerSubscription.cancel();
	_playerSubscription = null;
}

Pause player

String result = await flutterSound.pausePlayer();

Resume player

String result = await flutterSound.resumePlayer();

Seek player

String result = await flutterSound.seekToPlayer(miliSecs);

Setting subscription duration (Optional). 0.01 is default value when not set.

/// 0.01 is default
flutterSound.setSubscriptionDuration(0.01);

Setting volume.

/// 1.0 is default
/// Currently, volume can be changed when player is running. Try manage this right after player starts.
String path = await flutterSound.startPlayer(null);
await flutterSound.setVolume(0.1);

Using the amplitude meter

The amplitude meter allows displaying a basic representation of the input sound. When enabled, it returns values ranging 0-120dB.

//// By default this option is disabled, you can enable it by calling
setDbLevelEnabled(true);
//// You can tweak the frequency of updates by calling this function (unit is seconds)
updateDbPeakProgress(0.8);
//// You need to subscribe in order to receive the value updates
_dbPeakSubscription = flutterSound.onRecorderDbPeakChanged.listen((value) {
  setState(() {
    this._dbLevel = value;
  });
});

TODO

  •  Seeking example in Exmaple project
  •  Volume Control
  •  Sync timing for recorder callback handler

Credit (github url) : https://github.com/dooboolab/flutter_sound

Next Article : https://flutterappdev.com/2019/01/31/a-google-analytics-wrapper-for-command-line-web-and-flutter-apps/

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